Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Saturday 21 September 2013



Google announced Android 3.1 earlier today at I/O. More surprising than the OS itself (which was expected, really) was that it was rolling out to Verizon Xooms today. Google failed to announce when it was hitting other devices beside Google TV, which will get it this summer, and the Galaxy Tab 10.1, which will get it in the next few weeks.

As announced, the UI is much the same. You can’t tell 3.0 from 3.1 visually. One of the only noticeable differences is that the widgets can be resized. Previously, widgets such as email and bookmarks had a preset size — now they can be stretched and morphed to better fit a user’s preferences. The home button also returns you to the previously selected homescreen rather than the main center one.



It seems many of 3.1′s changes are under the hood. The Xoom I’m using is noticeably faster. The app screen loads nearly instantly, as do many apps. I’m no longer looking at a black screen while switching between apps, either. But the Quadrant benchmarking app disagrees. My 3.0.1 Xoom scored 1824 while the 3.1 scored 1580. The easy answer is perhaps that Quadrant needs to be recompiled for 3.1.

3.1 also addressed many issues with the browser. It now supports HTML5 video, enhanced CSS 3D, as well as now being able to save pages for offline viewing. But I don’t really care about those features. All I care about is that it’s quicker, and pinch-to-zoom is as smooth as the iPad’s. Really, the browser is a star performer now.

Previously, 3.0 supported USB keyboards; USB mice are now supported as well and work in single button mode. Scroll wheels are apparently supported as well but I have no way of testing that as the Xoom does not feature a USB host.



Google Videos was also one of the big announcements at I/O 2011, and comes preinstalled with 3.1 — it’s just called Videos, of course. The interface is sparse, with a two row interface. Up top are your rentals, with thumbnails occupying the bottom. You don’t actually rent anything directly from the app — it’s actually more of a management app. The thumbnails direct you to the Android Market app. It’s from there you click to rent with most titles costing $3.99.

There are other small, honestly trivial changes in 3.1. The buttons now look a bit different and there are a few new baked-in wallpapers. It’s a bunch of small things that add up to a more pleasing experience. It actually feels more like a 3.0.x update than a whole new platform, but I’ll dig into the system and see if there is anything else new. Oh, and yeah, 3.1 still doesn’t bring microSD support to the Xoom.

Hands-On With Android 3.1 On The Motorola Xoom

Friday 13 September 2013


WIMM smartwatch

Google has confirmed it acquired WIMM Labs last year, a company that previously made an Android-powered smartwatch before shuttering operations in 2012. At the time a message on its website said it had entered into an exclusive partnership without releasing further details, but it’s now clear that partner was Google, rather than Apple as some had initially speculated. Google’s WIMM Labs acquisition was reported earlier by Gigaom.

Google is rumoured to be developing a smartwatch of its own, with patents turning up earlier this year (filed in 2011), and a report by the FT that claimed Google’s Android team was in the process of developing such a device. Google has also hinted at Android powering a range of wearable devices in the past, when CEO Larry Page let slip during a quarterly earnings call this year that Glass runs on its smartphone and tablet OS, and that Android is “pretty transportable across devices”. Google has also long had bigger ambitions for Android than just pushing it onto phones and tablets, with TV set-top boxes, in-car tech, home automation and wearables all areas where it’s actively encouraging Android to spread.

WIMM Labs started out building Android-based platforms for wearable displays, akin to Google Glass, and then created the WIMM One in 2011: a smartwatch powered by Android 2.1 that was aimed at developers as a sort of concept flagship ahead of a broader consumer launch. The WIMM One used Bluetooth and Wi-Fi 802.11b/g for connectivity, had 256 MB of RAM plus a 667MHz processor, and used a screen design that refreshed once per minute to conserve battery life. It also supported apps via a “Micro App Store” — installed and managed by users via a web-based dashboard. Android developers were offered custom APIs for adapting their software to the WIMM One’s tiny, 16-bit colour screen.

Google is not commenting further on the acquisition at this point, beyond providing confirmation that it picked up WIMM Labs in 2012. If Mountain View is building its own smartwatch it’s unlikely to beat its Android OEM partner Samsung to a launch, as the Korean company’s Galaxy Gear device is probably going to be unboxed next week in Berlin at a September 4 event. Plenty of other Android-powered smartwatches are also entering the frame via crowdfunding sites like Kickstarter, and also cropping up on the roadmaps of other Android OEMs. Meanwhile Apple’s rumoured iWatch remains elusive.

If Google isn’t building its own smartwatch hardware, acquiring WIMM Labs could be a way to help it develop a custom version of Android designed for wrist-mounted wearables, which it could then provide to OEMs the same way it currently does with Android proper. Given the amount of interest in smartwatches from OEMs big and small, that could be the better strategy for long-term platform growth.

Google Confirms It Has Acquired Android Smartwatch Maker WIMM Labs.

Tuesday 10 September 2013



Startups Apparently Do Not Care That Android Is Better

htc-one-review08

In a must-read post for the tech industry, Twitter experience designer and serial startup founder Paul Stamatiou writes: “Android is Better.” His op-ed serves as something of a wake-up call for the industry, where developers building the next generation of mobile applications still heavily prefer the iPhone, not only as their personal smartphone of choice, but also as the launch platform for their latest creations.

Many who have already heeded Android’s siren song found themselves nodding along to nearly every point Stamatiou made, ranging from the minor details, like how Android handles notifications, to broader statements about Android’s “magical user experience,” which involves the use of a global back button, Google Now integration and Android intents for app-to-app interoperability and communication. While obviously an opinion piece, Stamatiou’s thoughts came across as reasoned and well-argued, and didn’t at all resemble the fanboy-ish op-eds often published to incite religious wars between the iPhone and Android zealots for website traffic’s sake.

Most Tech Companies Are Still iOS-First

Having recently made the switch from the iPhone 5 to the Nexus 4 and then back to the iPhone 5 myself, the pro-Android argument struck a personal chord. It’s at least the third time I’ve attempted to leave the iPhone. For all the same reasons, I too had found myself again falling in love with the Android operating system. But there’s one thing that keeps pulling me back to iPhone: the apps.

As an early adopter, and technology enthusiast in general — a mindset TechCrunch readers probably share — being solely on Android can be a frustrating experience. Today’s tech companies are still launching their mobile applications on iOS first. This includes apps from the smallest of startups to some of the largest, like Twitter, which launched its video-sharing app Vine as well as Twitter Music on iPhone first (the latter of which is not yet on Android, four months after its debut).

facebook-here-come-the-androids-1

The iOS-first mentality is so ingrained in the culture of the tech and startup scene, in fact, that Facebook had once plastered large signs around its offices begging employees to switch to Android. Later, the company released its own take on what Android users supposedly want with “Facebook Home,” an Android launcher that quickly tanked. Had Facebookers understood the true ethos of Android, they would have perhaps realized that Android users favor the customization and personalization aspects of the platform. Meanwhile, Facebook Home was a full-on takeover of the entire Android interface and experience, with little wiggle room to change much of anything about its behavior.

If you look at Android’s top charts, you’ll find they’re continually filled with apps that let users tweak, customize, and better control their Android devices. For instance, in July of this year, the top five paid Android apps included a keyboard replacement (Swiftkey) in the No. 1 position, a fairly geeky utility for users who had rooted their phones (Titanium Backup) in the No. 2 position, and an alternative launcher (Nova) as No. 4, according to analytics firm Distimo.


The constant tweaking and customizing is fun, but at some point, it becomes just another way to pass the time while waiting for the latest and greatest new application to make its way to Android. You know – eventually.

This is not the story you’ll hear from headstrong Android devotees who point to the sheer number of Android apps available today. Of course, it’s true that the Apple and Android app stores are roughly close in terms of the numbers of applications offered, and have been for some time. There are over 900,000 iOS applications, while analysts estimated as of May there are over 800,000 Android apps available. It’s not that there aren’t enough Android apps out there. There just aren’t the brand-new ones early adopters might want — those from startups you may read about here on TechCrunch, for example. Those almost invariably go iOS-first.

screenshot-1
It’s hard to even think of tech companies that launched on Android first in recent months, but there are a few. Any.DO, a mobile task list app was on Android before iPhone; mobile messenger Invi bet on Android, too. Imgur launched on Android before iPhone, but only because it had to clean itself up a bit, in order to be approved for distribution through iTunes. And Zillow, with what feels like an awkward nod to the demographics of Android users, launched its Rentals app on Android first last fall. (These are off the top of my head. I asked on Twitter, and a few responses trickled in, including Smoopa and … um, does Google Now count?)
To be clear, there are certainly many, many Android applications that aren’t on iOS, but this is mainly the result of developers taking advantage of the Android platform in ways that Apple would not allow. This includes the tweakers and customizers, but also the suite of Google apps that are better baked into Android, such as Google Now. (On iPhone, “Now” is more like a feature within the Google app — a standalone experience.)

 

iOS Apps Still Missing An Android Counterpart

Ignoring games or children’s apps, which are also too often iOS-only, I took a look at my iPhone to see what apps I would have to give up to make the switch to Android today. As it turns out, there are still quite a few. Here’s a short list of iOS-only apps broken down by category:

Top 5 Paid Apps-July 2013-Google Play-Distimo

I can live without most of them, sure, but a couple are painful to give up. A caveat here is that the list includes companies that have already promised Android is in their future. It also includes some well-known iOS-only publishers who will likely never come to Android. But a good chunk of it includes the tech companies who, with limited resources, just decided to pick iOS first.


Why Apple? Revenue. Development. (And Everyone Else Is Doing It.)

There are a number of reasons for that choice, of course. Tech companies are often lacking in in-house Android expertise, or are influenced by the fact that they and everyone they know uses an iPhone. Plus, according to Vision Mobile’s most recent report, 44 percent of more experienced developers (3-5 years experience) choose iOS, while 31 percent pick Android. These are the folks building startups.

Companies also like to say that most of their users prefer iOS devices, citing mobile web statistics. This seems to be true – iPhone users spend more minutes on their devices than Android users.

But most importantly, there’s the revenue situation. Apple’s App Store still earns roughly double that of Google Play. (Depending on who you ask, it could be two times or as high as 2.6 times.).

Android’s Time Is Coming?

That being said, Google Play’s revenue capabilities are growing, having climbed by 67 percent in the past six months, per Distimo’s estimates. At some point, as Android market share grows (Android now leads by a wide margin, outside of the U.S.), the revenue possibilities may begin to shift in favor of Android. The large install base will start to matter. And it’s easier to reach the top 250 on Android than on iOS.

android_series01

The startups that “make it” to Android will have acquired developers with the chops to code for the platform, and perhaps one day, they’ll take those skills to a startup of their own. Today, 40 percent of new developers choose Android, and only 21 percent pick iOS. In other words, there’s still the potential for the market to change.
And there is some indication that Android users are hungry for great apps. A year after Instagram arrived on Android, for example, half of its users came from that platform.

In late 2011, Google Chairman Eric Schmidt once proclaimed that a wave of Android-first apps was on the near horizon. Over a year and a half later, that hasn’t happened yet. That’s not to say it never will !!

( This was orrignally posted at +TechCrunch )
We would love to hear your Feedback !!

Startups Apparently Do Not Care That Android Is Better

Monday 9 September 2013





Android Is The New Windows


Android Is The New Windows
A flexible, customizable operating system that’s farmed out to third-party hardware makers and dominates market share but not profits? You’re not the only one experiencing déjà vu. The parallels of Android and Windows are striking. But can that which is unique about Android save it from the fate befalling Microsoft’s stumbling OS?

Let’s look at the similarities between the Android of today and the Windows 95 of … ’95:
  • Android is a growing platform with endless form-factor diversity (or fragmentation, depending on how you look at it) and strong OEM support, just like Windows has had and still enjoys.
  • Android’s flexibility for users and developers created an explosion in app variety, but also an unruly app store with a growing issue with malware. The same was true of Windows during the early days of the Internet.
  • Android, like Windows before it, followed Apple into its market by leaning on third-party hardware firms. The plan helped both to surpass Apple’s hardware shipments. Android tablets currently outsell the iPad globally more than two to one.
  • OEMs looking to boost per-device profit tweak the Android operating system and often cut at its daily functionality by over-skinning the platform among other similar issues. Windows PCs still suffer from the same issue, as OEMs pump them full of crappy bloatware before delivering them to consumers.
  • Android devices are often cheaper than iOS units, but at the same time can compete at the higher price and quality tiers. Just as it has long been simple to pick up a cheap laptop that runs Windows, you can also spend untold sums on a gaming or media machine that can handle anything you throw at it if you want. That wasn’t true with Mac, and it isn’t true now with iOS. But if you want to buy a massive-screened Android you can.
Perhaps the most important point of the Android and Windows comparison is that of longevity. Windows has been around since 1985. Hardware-based operating systems last.
Just as computers have changed since 1985, so has Windows. And smartphones and tablets will change, too. But we still have PCs, and we’ll still have smartphones and tablets in a decade. Android is currently using a similar strategy to Microsoft’s Windows play to take over the hottest two segments in hardware and software.

People now say that, while Android has huge market share, it’s iOS that is beloved and profitable. But if history repeats itself, the smartphone wars will be decided less by short-term profits and app figures, and more by who will control the smartphone world in five, 10 and 15 years. That’s increasingly looking like Android
.
And it’s firmly ironic that Microsoft is currently working to build tablet and smartphone market share against Android, which is using its old playbook against it. If only Microsoft had taken its own advice sooner.

 ( This was orrignally posted at +TechCrunch )
 We would love to hear your Feedback !!

Android the new Windows

Saturday 7 September 2013


Getting paid apps for free (ANDROID)


Enable Your Device To Install From Unknown Sources :-

allow installation from unknown sources Android
If you have not enabled installation of applications from unknown sources on your Android device before, then read on. Otherwise skip this..
Or else Just follow these steps below.
  1. Click the “Menu” button on your home screen.
  2. Go to “Settings”.
  3. Now go to “applications” tab.
  4. Now tick the “Unknown sources” option.
That’s it. Now you can install any application from outside the Google Market also.

How to Download Android Apps for Free :

  1. Download Blackmart Alpha Application
  2. Install it in your Android Phone.
  3. Open Google Play Store and search any paid application.
  4. Pick Name of any paid application which you want to download.
  5. Now Open Blackmart Alpha Application.
  6. Search the name of application (paid in google play store).
  7. After find any application (paid in google play store) and click to download.
  8. Install in your phone.
Done ! In this way you download paid android applications for free.

Don't forget to give your feedback in the comments. Thanks !

How to get paid apps for free on Android

Sunday 4 August 2013


Rooting Transformer Prime after Jelly Beans Update



If you had root on the ASUS Transformer Prime before updating to Jellybean 4.1.1 you will realise that you end up with a partial root after upgrading. However the good news is that you can restore full root access on your ASUS Transformer Prime quite easily.
Note: i did have a root backup created by OTA Root Keeper, however trying to restore that after upgrading was not successful. I’m not sure if trying to do that played a part in the partial root i had after upgrading or not.
First on your Transformer Prime load the settings app, go to Development options and enable USB debugging, then connect your Transformer Prime to the PC with the USB cable. If you are asked to install drivers download the drivers here.

The easy way to re-root your Transformer Prime on Android Jellybean 4.1.1

Since writing this tutorial many months ago, a newer, easier and automated root method has been discovered for the Asus Transformer Prime on Jellybean 4.1.1 and various other devices. You do not have to have an existing partial root now either, you can root a completely stock Transformer Prime.
To root your Transformer Prime, simply download Motochopper, then open the run.bat if you are on Windows. You will be informed that you need the usb drivers installed, and that you must have USB debugging enabled as i mentioned above.
asus transformer prime root Root Transformer Prime After Jellybean 4.1.1 Update
Once you have done this press any key to continue and you should have a fully rooted transformer prime in around a minutes time.

The older way to re-root your Transformer Prime on Jellybean 4.1.1

To do this you will need the Android SDK installed, after installing you will need to open a command prompt window and navigate to the platform tools folder.
As i installed the Android SDK to C:\Apps for me this would be
cd C:\Apps\android-sdk-windows\platform-tools
root transformer prime 1 Root Transformer Prime After Jellybean 4.1.1 Update
Now download sufiles.zip and unzip them to your C:\ drive in a folder called “sufules”
root transformer prime 2 Root Transformer Prime After Jellybean 4.1.1 Update
Run the following commands in the command prompt window to push the superuser files to your Transformer Prime
adb push C:\sufiles\su /data/local/tmp/
adb push C:\sufiles\Superuser.apk /data/local/tmp/
adb push C:\sufiles\busybox /data/local/tmp/
Now type:
adb shell
You should now be in a shell / terminal prompt on your device, type in the following commands
chmod 6755 /data/local/tmp/su
chmod 755 /data/local/tmp/busybox
chmod 644 /data/local/tmp/Superuser.apk
sysrw
cp /data/local/tmp/su /system/bin
cp /data/local/tmp/busybox /system/bin
cp /data/local/tmp/su /system/xbin
cp /data/local/tmp/busybox /system/xbin
cp /data/local/tmp/Superuser.apk /system/app/
reboot
After your Transformer Prime re starts you should find you can grant applications root / super user access when the app request it.
root transformer prime 3 Root Transformer Prime After Jellybean 4.1.1 Update
Asus Transformer Prime after the Jellybean 4.1.1 update:
root transformer prime 5 Root Transformer Prime After Jellybean 4.1.1 Update
Hopefully this will allow newbies and experienced users alike to re gain root on the Transformer Prime After Jellybean 4.1.1 Update, i was able to do so perfectly anyway.

How to root Transformer Prime after update


Moving all apps to SD card without ROOT




A nice feature that most Android devices offer is a microSD (or SD) slot, and nicer still is the fact that the Android OS allows you to move most apps over to external storage to help free up space on the main device. For those with 16GB+ phones or tablets, this benefit might not be evident, but for those with older devices, it’s a life-saver.
The phone I’m using is HTC’s Legend, which in its default configuration leaves a mere 160MB free to the user for apps and other things. That’s no joke. While I am still pondering upgrading to a newer phone, this one continues to serve me well, but with a storage limitation like that, I have made it a point to move over all apps to a microSD card to avoid space issues. It’s not hard to burn through a 160MB, let me tell you.
If you’re an Android user who has moved apps over to the external storage, you’re likely aware that there are limitations. Some software is considered to be integral and can’t be moved, and then there is other software like Facebook or Google Maps which you might not even use that can’t be moved without rooting the device.
Complicating things even further, when developers publish their apps, they can design them in such a way that they can’t be moved over to an SD card. This is what some would call a dumb move, but the reason it’s done is because phone storage is going to be faster than external storage more often than not. Even still though, having a choice would be nice.
Android - Moving Apps from Phone to microSD
For those games and other tools that don’t inherently allow you to move them to an SD card, there are solutions – and they don’t require rooting. Instead, you’ll need to download the Android development kit, change the default install destination on your phone, move your apps over, and then revert back to stock. If it sounds complicated, it isn’t.
There are a couple of things to bare in mind before diving into this though, and those are important. While using this technique will allow you to move over widgets and OS tools, don’t do it. After a phone boots, the SD card is not immediately mounted, and as such, if your widgets or other important software is there, you’re not going to have access right away. Further, even after the storage is mounted, you might run into an issue where widgets are bugged because of the configuration. So I can’t stress this enough:

Apps Not to be Moved to SD Card
  • Widgets – no matter how menial in usefulness or design.
  • System tools – many might not operate as intended without being on the phone’s storage.
  • Important apps – you don’t want to risk an important app becoming inaccessible when you need it.
I should also mention that as I have no experience up to this point with Android 4.0 (Ice Cream Sandwich), I am not certain that these methods would work. However, Android by design hasn’t changed much with regards to system tools, so chances are they would.

Step 1: Install Android SDK

Installing software to perform a tweak like what we’re going to do isn’t ideal, but overall, this SDK is rather lightweight. You’ll have to go here to grab it, making sure to download the ‘installer_r16-windows.exe’ for the sake of ease. The .zip archive can be chosen instead if you’d prefer to not install anything. To run the SDK, Java is required, so that might also have to be downloaded.
With the SDK installed or extracted to the desktop, and Java installed, you can run the ‘SDK Manager’ to see the application:
Android - Moving Apps from Phone to microSD
Because the tool we need isn’t included with the SDK by default, you need to click the ‘Android SDK Platform-tools’ option and then click ‘Install Packages’. This will take a few minutes to complete, but once done, we can get to tweaking.

Step 2: Setting Up Your Phone

I’m not 100% certain on which options need to be enabled in order for this to work, but there’s no harm in touching all the bases and making sure it will “just work”. ‘USB debugging’ assuredly needs to be enabled, as does ‘Allow mock locations’. For the connection type, I use ‘Disk drive’ which has never caused me an issue.
Android - Moving Apps from Phone to microSD Android - Moving Apps from Phone to microSD
If you don’t like leaving these settings checked, you are able to revert them back after you copy over what you need to the microSD card. I personally leave them enabled all the time as I’ve yet to find an issue with it.

Step 3: Running the Tweak

With the software above installed and the phone prepped, you’re able to load up a command prompt in Windows and go to the install folder in order to run the tool we need. By default, the install folder will be found under the Program Files (x86) folder. The full path for me was:
C:\Program Files (x86)\Android\android-sdk\platform-tools\
Note: If this folder doesn’t exist, look here instead: 
C:\Users\(Your Username)\AppData\Local\Android\android-sdk\platform-tools\
You can navigate here with the ‘cd’ tool. Prefacing the path above with ‘cd ‘ (note the space, no quotes in actual command) will bring you straight there, as you can see in the shot below.
Android - Moving Apps from Phone to microSD
If your phone is not being picked up, you might need to install some drivers. For any Android phone you have, starting here would be a good idea.
Here are the commands that need to be run:
adb devices
Probes Android devices connected to the PC. Do this first to assure that the phone is being detected.
adb shell pm getInstallLocationAlternate (ICS+): adb shell pm get-install-location
This results in a numerical value to state where the default install location is (0: phone, 2: external).
adb shell pm setInstallLocation 2Alternate (ICS+): adb shell pm set-install-location 2
This sets the default install location to the external storage.
Note: Thanks to commenter Ajith R Nair for pointing out the alternate commands. 
Once the last command is set, you can run the ‘getInstallLocation’ command again to verify that it went into effect, and then you can unplug your phone and get on with moving some apps.

Step 4: Moving Your Apps to an SD Card

Below is an example of a game where the developer disabled the ability to move the game to an SD card, before and after. As you can see, while the option to move to an SD card was faded out without this tweak, it was lit up afterwards. Don’t mind the odd clock changes here, as I did a lot of this in the reverse order.
Android - Moving Apps from Phone to microSD Android - Moving Apps from Phone to microSD
Figuring out which apps can be moved and which can’t is easily the most tedious part of using Android, but fortunately apps exist to make the chore a lot easier to stomach. One solution I’ve been using is called “App 2 SD“, as it’s both free and intuitive (though not that pretty, in my opinion). Here’s another before and after example:
Android - Moving Apps from Phone to microSD Android - Moving Apps from Phone to microSD
As you can see, using this tweak suddenly allows me to move over many apps to my SD card, freeing up valuable space. As mentioned earlier, I emplore you to not copy over things like widgets as it will result in some headaches. Some system tools might be fine to be moved over, but I’d be careful there also.
Once you have moved over everything that you need to, I’d highly recommend reverting the tweak by connecting your phone and setting the default location back to 0. This will avoid any potential headaches, some of which I experienced over the past week of using this tweak. All-in-all though, this tweak is an easy way to free up some space on your phone, all for free and without rooting.

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How to move all apps to sd card without ROOT